New Project: Fire Emblem’s Aqua

aqua_conceptart

With my coursework at AnimSchool complete (yay I graduated!) and my job also complete, I decided to start a new piece! I want to improve on the techniques and concepts that I learned during my time in AnimSchool so I decided to pick something that would really challenge me. My new project will be making a 3D model of Aqua from Fire Emblem Fates. The end goal is to turn her into a workable rig.

I’ve been a big fan of the Fire Emblem series for a long time because the games are kind of different from some of the other strategy games. The character designs for the games are also rather beautiful and I’ve always loved the costume design.

The reason I chose Aqua in particular was because there were many elements to her design that I knew would give me both a challenge and a great learning experience.  Aqua’s dress is loose and gives me both a chance to model fabric and also rig it. She had long flowing hair that could give me a chance to learn how to sculpt and rig it or learn how to use the xGen system in Maya. She also gives me a chance to practice modeling female anatomy, which has a slightly more subtle shape to it. I’ve struggled with it in my past classes and I wanted to get a better grasp of it.

So we’ll see how this goes! Hopefully the results are good!